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Peak Mountain 3

Mighty Arete aka Dicey Prow

FA unknown
CREATED May 2023
UPDATED May 2023

Description

This is one of my favorite problems at Carter, reminiscent more of the steep, crimpy lines at Hueco Tanks than most Dakota fare.

It can be ass-started for the full V5 grade, or done from a stand-up at V4.

Begin low and left of the crack line in the center of the wall, sit-starting on incut slots/crimps. Pimp up tinies for a move or two, slap left to the arete, then power up for better holds, including a fractured-looking but seemingly bomber flake. Mantel over to finish, watching for loose rocks over the lip.

Protection

A crashpad or two.


1000 km
500 mi